With more people staying at home from the epidemic, we wanted to create a simple and gentle, yet fun game. We wanted to transport the users to a sort of dream world with different rules than our world abides to. This is only possible with games. With its fun and yet low-stress game design, we hope to provide users with a pleasant experience to help them bear this difficult time.
What it does
You play as an otter to bounce off the sun and create stars for the night sky.
How we built it
We used a combination of JavaFX and CorelDraw. We used JavaFX to create the GUI and handle the user events. With CorelDraw, we were able to create the graphics.
Challenges we ran into
Accomplishments that we're proud of
Despite working remotely from each other, we were able to communicate effectively to make everything work together. We divided up the work between artist and coder, which worked out very well. We were able to both focus on something we really enjoyed, and thus bring the best we could offer to this project. We also love the images, as they help transport the user to the fun world we envisioned for this game. Without them, the game would have a very different feel and user experience. Also, we got animations to work for all the clouds, the otter, the stars, and the sun simultaneously!
What we learned
Sea otters are responsible for all the stars in the sky.
What's next for Starry Night
Incorporating music into the game. We were able to get sound effects to work, but for some reason, the music eluded us. Since music is important in terms of setting a particular mood for the game, we really hope to be able to incorporate it in future versions.
Try It out